Episode 94: Inklings of Greatness

There’s no question that a lot of great games are coming our way. We saw them in last week’s Nintendo Direct, we played them at WonderCon 2015, and now we’re bringing you our takes on all of them. In this episode of the Random Nintendo Podcast, we share our hands-on impressions of the upcoming Splatoon for Wii U and Puzzle & Dragons Z + Super Mario Bros. Edition for 3DS. We also break down all the big Nintendo Direct news, including Mario Kart 8’s new 200cc class, Fire Emblem’s dual releases, and the monetization of, well, everything. Plus, we discuss the Wave 4 Amiibo preorder chaos, the Legend of Zelda Wii U’s delay, and more.

What was your favorite announcement from last week’s Nintendo Direct? Let us know in the comments below! If you liked the show, consider leaving a review (and subscribing!) on iTunes and follow us on Twitter @RandomNintendo. Be sure to also check out our WonderCon 2015 photo gallery for even more convention coverage.

As always, we’ve included links below for more information on the games and news discussed in this episode. Each link also lists a time stamp so you can easily find the segments that most interest you. Enjoy!

News

Games

4 Comments

  1. Great podcast. Seriously want to get my hands on Jigglypuff and Ness to complete the original SSB. Between that and the no zelda yet it’s hard to get excited. Hopefully 200 cc will fix that.

  2. Hi Jason and Jose.

    First off, great podcast as always! All your hard work and dedication to the show is really appreciated. I’ve been really looking forward to hearing your opinions of the recent drop of Nintendo news.

    I have to say I’m really impressed you both managed to score some of the Wave 4 Amiibo(s). (I’m glad you got some by the way. :D) I tried really hard, but didn’t manage to get any pre-ordered. I even had my friend who works at GameStop try to order them for me right when they went up for order but due to the computer issues, I couldn’t get any. So you’ll have to forgive me henceforth if I’m a little bitter over the Amiibo issues. I do genuinely believe that it’s a problem Nintendo needs to get control of. I’ve been an absolute life-long Nintendo fan but I’ll admit recently a lot of their choices have left me feeling a bit out-put. From not giving us fans the choice of the standard-size new 3DS to Amiibo(s) to the new pricing schemes. It definitely doesn’t feel like the Nintendo I grew up playing.

    On that note, I completely agree with you, Nintendo’s new micro-transaction payment plan (scheme) doesn’t seem right. I haven’t played Pokemon Shuffle or Pokemon Rumble World, just because they are “free to start.” Now I will give Nintendo credit for being honest that the games aren’t “free to play.” But still I miss the days when I bought a Nintendo game and knew it was a 100% high quality game no strings attached.

    Regardless of all of the Nintendo-centric problems, they still have quite a few games coming out this year that I’m excited for. I’m really looking forward to Xenoblade Chronicles X, Yoshi’s Woolly World, and Star Fox. I’m also REALLY excited for Fire Emblem (If). I’ve been a Fire Emblem fan for a LONG time now and the new one looks true to the legacy. While I think Awakening is the best example of the series, Sacred Stones is definitely my favorite in the series. I have a few mixed feelings on Splatoon, but I am definitely interested to see how it turns out. I am a little disappointed about the local multiplayer, but I’m not ready to write it off just yet.

    Last thing, while I am disappointed by Zelda’s delay, its at least reassuring to know its going to be the best it can possibly be when it finally arrives. Anyways, great show! Can’t wait for the next episode. Thanks again!

  3. That’s a bummer that you couldn’t get hold of any Wave 4 Amiibo. At least Amazon’s preorders haven’t gone live yet. Hopefully you’ll be able to at least snag a few that way.

    Your comment about the games of yesteryear actually brings up an interesting point: Nintendo’s current games simply can’t age in the same way that many classic ones previously have. Like you said, it used to be that if you start a Nintendo game, you knew you had 100% of the game right there. Everything was on the disc or cartridge and always accessible. Now, with DLC downloaded to a hard drive that can eventually fail, you may never be able to revisit certain Mario Kart 8 tracks or play as an extra fighter in Smash. Same goes for the free-to-play schemes. Once the server’s turned off, it’s going to become that much harder to play the entirety of the game’s content. It’s something that’s never been true of Nintendo games before now.

    Anyway, that’s enough rambling from me lol. Thanks as always for listening and commenting!

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